Day 3

krasov - So 15 Oktober 2017 - lisp, game jam

From Fiction to Fact

Okay, day 3. Enough idle thinking, now I need to produce some code. My idea is to get at least a proof of concept of a character walking around in a 2d top down perspective room. Since I haven't aquainted myself with the engine I'm using before this game jam, I'll do that now.

Two hours later. At last, some code (even if it's only the trivial-gamekit tutorial)! But I feel more confident now that I can pull this off. Just a quick shower and a little bit of worldly chores, then I'll try to get that proof-of-concept up and running.

... Or Something In Between

Okay, I got something running at least. I didn't get as far as I wanted (no animated player character), but at least I have code that can draw a tile-based map (even if it's very hacky). But I wouldn't even have gotten that far would Tile or OpenGameArt.org not exist. Also, being able to edit and re-evaluate code to have the change immediately effect a running process was super helpful.

Tomorrow I'll hope to be able to implement character animation, and implement some gameplay mechanics.