Day 4

krasov - Di 17 Oktober 2017 - lisp, game jam

A Myriad Little Details

Okay, this time I'll keep this very short, since it's already very late and I'm quite tired. I didn't get to work on my game until about 8 pm, and I (of course) didn't manage to get as far as I intended, but at least I've now got a player character that can walk around with animations. Getting even such a simple thing to work took way longer than it should have, but the devil's in the detail, and of course there were some bugs that needed to be weeded out. I'm not very happy that I didn't get to spend any time on working on the gameplay, but at least I was able to do a fair bit of cleaning. Tomorrow I plan to code some basic UI and a way to script things, and I hope I'll finally able to work on gameplay too.

Good night.